You are seeing a free-to-access but limited selection of the activity Altmetric has collected about this research output.
Click here to find out more.
Timeline
Mendeley readers
Chapter title |
A Real-Time System for Crowd Rendering: Parallel LOD and Texture-Preserving Approach on GPU
|
---|---|
Chapter number | 3 |
Book title |
Motion in Games
|
Published by |
Springer, Berlin, Heidelberg, November 2011
|
DOI | 10.1007/978-3-642-25090-3_3 |
Book ISBNs |
978-3-64-225089-7, 978-3-64-225090-3
|
Authors |
Chao Peng, Seung In Park, Yong Cao, Jie Tian |
Mendeley readers
The data shown below were compiled from readership statistics for 9 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Turkey | 1 | 11% |
Unknown | 8 | 89% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 2 | 22% |
Lecturer | 1 | 11% |
Professor | 1 | 11% |
Student > Bachelor | 1 | 11% |
Student > Master | 1 | 11% |
Other | 1 | 11% |
Unknown | 2 | 22% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 6 | 67% |
Engineering | 1 | 11% |
Unknown | 2 | 22% |