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Human Computer Interaction

Overview of attention for book
Cover of 'Human Computer Interaction'

Table of Contents

  1. Altmetric Badge
    Book Overview
  2. Altmetric Badge
    Chapter 1 Consumption of Profile Information from Heterogeneous Sources to Leverage Human-Computer Interaction
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    Chapter 2 Developing Mixed Initiative Educational Web Interfaces for English Education: A Contextual Approach
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    Chapter 3 Design Choices and Museum Experience: A Design-Based Study of a Mobile Museum App
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    Chapter 4 Design and Deployment of Everyday UbiComp Solutions at the Hotel: An Empirical Study of Intrinsic Practice Transformation
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    Chapter 5 Bringing the Web Closer: Stereoscopic 3D Web Conversion
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    Chapter 6 User Experience Degree and Time Restrictions as Financial Constraints in Heuristic Evaluation
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    Chapter 7 Model-Driven Development of Vocal User Interfaces
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    Chapter 8 Personalized Interactive Learning Solutions Support - IGUAL
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    Chapter 9 Closing the Gap between the Motivation of Users and the Design Requirements for Social Sites
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    Chapter 10 Formative Evaluation for Complex Interactive Systems
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    Chapter 11 Setting Usability iTV Heuristics in Open-HEREDEUX
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    Chapter 12 A Study about the Usability Evaluation of Social Systems from Messages in Natural Language
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    Chapter 13 A Quality Model for Human-Computer Interaction Evaluation in Ubiquitous Systems
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    Chapter 14 Tablet Use Patterns and Drivers of User Satisfaction: A Gender Approach
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    Chapter 15 Studying the Relationships between the Management of Personal Data Privacy and User Interface
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    Chapter 16 HCI with Chocolate: Introducing HCI Concepts to Brazilian Girls in Elementary School
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    Chapter 17 Borrowing a Virtual Rehabilitation Tool for the Physical Activation and Cognitive Stimulation of Elders
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    Chapter 18 How Do You Understand Twitter?: Analyzing Mental Models, Understanding and Learning about Complex Interactive Systems
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    Chapter 19 Motivation to Self-report: Capturing User Experiences in Field Studies
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    Chapter 20 Crowd-Computer Interaction, A Topic in Need of a Model
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    Chapter 21 Effectiveness Measurement Framework for Field-Based Experiments Focused on Android Devices
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    Chapter 22 Evaluation of a Driving Simulator with a Visual and Auditory Interface
  24. Altmetric Badge
    Chapter 23 Using Map Representations to Visualize, Explore and Understand Large Collections of Dynamically Categorized Documents
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    Chapter 24 Augmenting Decision Tree Models Using Self-Organizing Maps
Attention for Chapter 3: Design Choices and Museum Experience: A Design-Based Study of a Mobile Museum App
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Chapter title
Design Choices and Museum Experience: A Design-Based Study of a Mobile Museum App
Chapter number 3
Book title
Human Computer Interaction
Published in
Lecture notes in computer science, January 2016
DOI 10.1007/978-3-319-03068-5_3
Book ISBNs
978-3-31-903067-8, 978-3-31-903068-5
Authors

Olav Røtne, Victor Kaptelinin

X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 11 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 11 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 2 18%
Student > Master 2 18%
Student > Doctoral Student 1 9%
Student > Bachelor 1 9%
Librarian 1 9%
Other 3 27%
Unknown 1 9%
Readers by discipline Count As %
Computer Science 4 36%
Arts and Humanities 3 27%
Business, Management and Accounting 1 9%
Agricultural and Biological Sciences 1 9%
Social Sciences 1 9%
Other 0 0%
Unknown 1 9%
Attention Score in Context

Attention Score in Context

This research output has an Altmetric Attention Score of 2. This is our high-level measure of the quality and quantity of online attention that it has received. This Attention Score, as well as the ranking and number of research outputs shown below, was calculated when the research output was last mentioned on 29 January 2014.
All research outputs
#13,701,332
of 22,733,113 outputs
Outputs from Lecture notes in computer science
#4,125
of 8,126 outputs
Outputs of similar age
#197,096
of 396,365 outputs
Outputs of similar age from Lecture notes in computer science
#309
of 513 outputs
Altmetric has tracked 22,733,113 research outputs across all sources so far. This one is in the 38th percentile – i.e., 38% of other outputs scored the same or lower than it.
So far Altmetric has tracked 8,126 research outputs from this source. They receive a mean Attention Score of 5.0. This one is in the 47th percentile – i.e., 47% of its peers scored the same or lower than it.
Older research outputs will score higher simply because they've had more time to accumulate mentions. To account for age we can compare this Altmetric Attention Score to the 396,365 tracked outputs that were published within six weeks on either side of this one in any source. This one is in the 49th percentile – i.e., 49% of its contemporaries scored the same or lower than it.
We're also able to compare this research output to 513 others from the same source and published within six weeks on either side of this one. This one is in the 38th percentile – i.e., 38% of its contemporaries scored the same or lower than it.