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Timeline
Mendeley readers
Chapter title |
Gamification: Preserving Cultural Heritage Through Immersive Scenarios and Second Language Strengthening
|
---|---|
Chapter number | 25 |
Book title |
Advances in Tourism, Technology and Systems
|
Published by |
Springer, Singapore, January 2022
|
DOI | 10.1007/978-981-19-1040-1_25 |
Book ISBNs |
978-9-81-191039-5, 978-9-81-191040-1
|
Authors |
Aldana-Burgos, Leidy Marcela, Gaona-García, Paulo Alonso, Restrepo-Rodriguez, Andrés Ovidio, Montenegro-Marín, Carlos Enrique |
Mendeley readers
The data shown below were compiled from readership statistics for 11 Mendeley readers of this research output. Click here to see the associated Mendeley record.
Geographical breakdown
Country | Count | As % |
---|---|---|
Unknown | 11 | 100% |
Demographic breakdown
Readers by professional status | Count | As % |
---|---|---|
Student > Bachelor | 1 | 9% |
Professor > Associate Professor | 1 | 9% |
Researcher | 1 | 9% |
Student > Doctoral Student | 1 | 9% |
Lecturer > Senior Lecturer | 1 | 9% |
Other | 0 | 0% |
Unknown | 6 | 55% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 2 | 18% |
Business, Management and Accounting | 1 | 9% |
Arts and Humanities | 1 | 9% |
Social Sciences | 1 | 9% |
Engineering | 1 | 9% |
Other | 0 | 0% |
Unknown | 5 | 45% |