Principles of Computer Graphics : Theory and Practice Using OpenGL and Maya®
Springer US
Chapter title |
Animation
|
---|---|
Chapter number | 9 |
Book title |
Principles of Computer Graphics
|
Published by |
Springer, Boston, MA, January 2004
|
DOI | 10.1007/0-387-25479-x_9 |
Book ISBNs |
978-0-387-95504-9, 978-0-387-25479-1
|
Country | Count | As % |
---|---|---|
Unknown | 36 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Student > Ph. D. Student | 5 | 14% |
Student > Master | 5 | 14% |
Professor > Associate Professor | 4 | 11% |
Other | 4 | 11% |
Professor | 3 | 8% |
Other | 7 | 19% |
Unknown | 8 | 22% |
Readers by discipline | Count | As % |
---|---|---|
Engineering | 6 | 17% |
Earth and Planetary Sciences | 5 | 14% |
Computer Science | 2 | 6% |
Social Sciences | 2 | 6% |
Medicine and Dentistry | 2 | 6% |
Other | 9 | 25% |
Unknown | 10 | 28% |