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Virtual and Augmented Reality, Simulation and Serious Games for Education

Overview of attention for book
Virtual and Augmented Reality, Simulation and Serious Games for Education
Springer Singapore
Attention for Chapter: Guiding Student Thinking Through Teacher Questioning When Learning with Dynamic Representations
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Mentioned by

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3 X users

Citations

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9 Dimensions

Readers on

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4 Mendeley
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Chapter title
Guiding Student Thinking Through Teacher Questioning When Learning with Dynamic Representations
Book title
Virtual and Augmented Reality, Simulation and Serious Games for Education
Published by
Springer, Singapore, August 2021
DOI 10.1007/978-981-16-1361-6_9
Book ISBNs
978-9-81-161360-9, 978-9-81-161361-6
Authors

Lehtinen, Antti, Hähkiöniemi, Markus, Nieminen, Pasi

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X Demographics

X Demographics

The data shown below were collected from the profiles of 3 X users who shared this research output. Click here to find out more about how the information was compiled.
As of 1 July 2024, you may notice a temporary increase in the numbers of X profiles with Unknown location. Click here to learn more.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 4 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 4 100%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 2 50%
Unspecified 1 25%
Unknown 1 25%
Readers by discipline Count As %
Unspecified 1 25%
Social Sciences 1 25%
Medicine and Dentistry 1 25%
Unknown 1 25%