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Creative Economies, Creative Cities : Asian-European Perspectives

Overview of attention for book
Attention for Chapter 3: Creative Industries Across Cultural Borders: The Case of Video Games in Asia
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Mentioned by

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1 YouTube creator

Citations

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71 Dimensions

Readers on

mendeley
15 Mendeley
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Chapter title
Creative Industries Across Cultural Borders: The Case of Video Games in Asia
Chapter number 3
Book title
Creative Economies, Creative Cities
Published by
Springer, Dordrecht, January 2009
DOI 10.1007/978-1-4020-9949-6_3
Book ISBNs
978-1-4020-9948-9, 978-1-4020-9949-6
Authors

Ted Tschang

Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 15 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Sweden 1 7%
Unknown 14 93%

Demographic breakdown

Readers by professional status Count As %
Student > Ph. D. Student 4 27%
Researcher 3 20%
Student > Master 2 13%
Lecturer > Senior Lecturer 1 7%
Unspecified 1 7%
Other 1 7%
Unknown 3 20%
Readers by discipline Count As %
Social Sciences 3 20%
Unspecified 1 7%
Environmental Science 1 7%
Linguistics 1 7%
Arts and Humanities 1 7%
Other 4 27%
Unknown 4 27%