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Learning and Collaboration Technologies: Games and Virtual Environments for Learning

Overview of attention for book
Learning and Collaboration Technologies: Games and Virtual Environments for Learning
Springer International Publishing
Attention for Chapter: Usability and User Experience of a Chat Application with Integrated Educational Chatbot Functionalities
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2 X users

Citations

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25 Mendeley
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Chapter title
Usability and User Experience of a Chat Application with Integrated Educational Chatbot Functionalities
Book title
Learning and Collaboration Technologies: Games and Virtual Environments for Learning
Published by
Springer, Cham, July 2021
DOI 10.1007/978-3-030-77943-6_14
Book ISBNs
978-3-03-077942-9, 978-3-03-077943-6
Authors

Dijana Plantak Vukovac, Ana Horvat, Antonela Čižmešija, Plantak Vukovac, Dijana, Horvat, Ana, Čižmešija, Antonela

X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 25 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 25 100%

Demographic breakdown

Readers by professional status Count As %
Lecturer 3 12%
Student > Ph. D. Student 2 8%
Researcher 2 8%
Student > Master 2 8%
Professor 1 4%
Other 2 8%
Unknown 13 52%
Readers by discipline Count As %
Computer Science 6 24%
Social Sciences 3 12%
Earth and Planetary Sciences 1 4%
Agricultural and Biological Sciences 1 4%
Engineering 1 4%
Other 1 4%
Unknown 12 48%