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Learning and Collaboration Technologies: Games and Virtual Environments for Learning

Overview of attention for book
Learning and Collaboration Technologies: Games and Virtual Environments for Learning
Springer International Publishing
Attention for Chapter: FLCARA: Frog Life Cycle Augmented Reality Game-Based Learning Application
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Mentioned by

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2 X users

Citations

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Readers on

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16 Mendeley
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Chapter title
FLCARA: Frog Life Cycle Augmented Reality Game-Based Learning Application
Book title
Learning and Collaboration Technologies: Games and Virtual Environments for Learning
Published by
Springer, Cham, July 2021
DOI 10.1007/978-3-030-77943-6_2
Book ISBNs
978-3-03-077942-9, 978-3-03-077943-6
Authors

Malek El Kouzi, Victoria McArthur, El Kouzi, Malek, McArthur, Victoria

X Demographics

X Demographics

The data shown below were collected from the profiles of 2 X users who shared this research output. Click here to find out more about how the information was compiled.
Mendeley readers

Mendeley readers

The data shown below were compiled from readership statistics for 16 Mendeley readers of this research output. Click here to see the associated Mendeley record.

Geographical breakdown

Country Count As %
Unknown 16 100%

Demographic breakdown

Readers by professional status Count As %
Researcher 3 19%
Student > Bachelor 3 19%
Unspecified 1 6%
Lecturer 1 6%
Student > Master 1 6%
Other 0 0%
Unknown 7 44%
Readers by discipline Count As %
Social Sciences 2 13%
Engineering 2 13%
Computer Science 2 13%
Unspecified 1 6%
Agricultural and Biological Sciences 1 6%
Other 1 6%
Unknown 7 44%