Artificial Intelligence in Education
Springer International Publishing
Chapter title |
Gaming and Confrustion Explain Learning Advantages for a Math Digital Learning Game
|
---|---|
Chapter number | 28 |
Book title |
Artificial Intelligence in Education
|
Published by |
Springer, Cham, June 2021
|
DOI | 10.1007/978-3-030-78292-4_28 |
Book ISBNs |
978-3-03-078291-7, 978-3-03-078292-4
|
Authors |
J. Elizabeth Richey, Jiayi Zhang, Rohini Das, Juan Miguel Andres-Bray, Richard Scruggs, Michael Mogessie, Ryan S. Baker, Bruce M. McLaren, Richey, J. Elizabeth, Zhang, Jiayi, Das, Rohini, Andres-Bray, Juan Miguel, Scruggs, Richard, Mogessie, Michael, Baker, Ryan S., McLaren, Bruce M. |
Country | Count | As % |
---|---|---|
Unknown | 18 | 100% |
Readers by professional status | Count | As % |
---|---|---|
Researcher | 3 | 17% |
Other | 2 | 11% |
Student > Ph. D. Student | 2 | 11% |
Lecturer | 1 | 6% |
Student > Doctoral Student | 1 | 6% |
Other | 0 | 0% |
Unknown | 9 | 50% |
Readers by discipline | Count | As % |
---|---|---|
Computer Science | 3 | 17% |
Psychology | 2 | 11% |
Arts and Humanities | 1 | 6% |
Physics and Astronomy | 1 | 6% |
Social Sciences | 1 | 6% |
Other | 1 | 6% |
Unknown | 9 | 50% |